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	<title>vanlandw.com &#187; Video Games</title>
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	<description>Talga Vassternich</description>
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		<title>What El Shaddai Means To Me &#8211; El Shaddai: AotM &#8211; 2011</title>
		<link>http://vanlandw.com/archives/1312</link>
		<comments>http://vanlandw.com/archives/1312#comments</comments>
		<pubDate>Mon, 30 Jan 2012 02:01:02 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[Video Games]]></category>

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		<description><![CDATA[EL SHADDAI No two words&#8230; EL SHADDAI No two words have ever been uttered that carry the same weight and gravity since mankind learned to speak. Define EL SHADDAI. What does it even mean? These are pertinent questions, however one does not just simply &#8220;define&#8221; EL SHADDAI. To think EL SHADDAI can be confined to [...]]]></description>
			<content:encoded><![CDATA[<p>EL SHADDAI</p>
<p>No two words&#8230;</p>
<p><a href="http://en.wikipedia.org/wiki/El_Shaddai_(disambiguation)">EL SHADDAI</a></p>
<p>No two words have ever been uttered that carry the same weight and gravity since mankind learned to speak.</p>
<p><a href="https://www.google.com/search?sourceid=chrome&amp;ie=UTF-8&amp;q=defintion+el+shaddai#hl=en&amp;safe=off&amp;sa=X&amp;q=el+shaddai&amp;tbs=dfn:1&amp;tbo=u&amp;ei=t_IlT_vVFomKgwfHq72RCQ&amp;ved=0CCgQkQ4&amp;bav=on.2,or.r_gc.r_pw.,cf.osb&amp;fp=550374fd478a51e0&amp;biw=1228&amp;bih=644">Define EL SHADDAI</a>. What does it even mean? These are pertinent questions, however <a href="http://knowyourmeme.com/memes/one-does-not-simply-walk-into-mordor">one does not just simply</a> &#8220;define&#8221; EL SHADDAI. To think EL SHADDAI can be confined to any single definition is ignorant and the ultimate act of mankind&#8217;s hubris. One must take necessary caution even trying comprehend the totality in culture that is <em>SHADDAI</em>.</p>
<p>Exhibit One: <a href="http://www.youtube.com/watch?v=DuXB1a3NBCw">Amy Grant &#8211; EL SHADDAI</a>. The linked video contains a beautiful Contemporary Christian song that is the perfect track for a car full of drunk adult middle class white males. The video description demands &#8220;watch and please add comment and rate&#8221; but goes all <a href="http://knowyourmeme.com/memes/scumbag-steve">scumbag</a> and disables comments. Is this the true message EL SHADDAI whats to give? El-Elyon Na Adonai for sure.</p>
<p>Exhibit Two:</p>
<p><a href="http://elshaddaigame.com/"><img class="alignnone" src="http://vanlandw.com/images/el_shaddai.jpg" alt="" width="500" height="221" /></a></p>
<p><em><strong><a href="http://en.wikipedia.org/wiki/El_Shaddai:_Ascension_of_the_Metatron">El Shaddai: Ascension of the Metatron</a> </strong></em>is an action video game for the PlayStation 3 and Xbox 360 video game consoles. It is developed and published by Ignition Entertainment. The development is led by Takeyasu Sawaki, who was a character designer in <em>Devil May Cry</em> and <em>Ōkami</em>.<span style="font-size: 11px;"> </span> The game was released on April 28, 2011 in Japan, on August 16, 2011 in North America, and on September 9, 2011 in Europe. [1]</p>
<p>1.^The above was directly lifted from <a href="http://en.wikipedia.org/wiki/El_Shaddai:_Ascension_of_the_Metatron">Wikipedia</a>.</p>
<p>In all seriousness El Shaddai is a Japanese game made by lunatics and everybody should at least check out the first couple levels because of how crazy it is. That&#8217;s what El Shaddai means to me.</p>
<p>Note: This post was adapted from a <a href="http://vanlandw.com/images/burgettaidraft.png">draft</a> from <a href="http://burgetta.wordpress.com/">burgetta</a>.</p>
<p>Note Two: Burgetta has unleashed his <a href="http://burgetta.wordpress.com/2012/02/02/what-el-shaddai-means-to-me-in-500-words-or-less-or-more/">vastly superior</a> post.</p>
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		<title>The Elder Scrolls V &#8211; Skyrim &#8211; Riddick Vutha</title>
		<link>http://vanlandw.com/archives/1289</link>
		<comments>http://vanlandw.com/archives/1289#comments</comments>
		<pubDate>Sat, 21 Jan 2012 16:46:23 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

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		<description><![CDATA[Let me introduce everyone to Riddick Vutha. He&#8217;s of Redguard descent, apparently Dragonborn, and a former prisoner and now refugee for border crossing. Historically when a RPG gives the choice of character creation I normally create a  pale white bald guy slightly modeled to my residual self image. For Skyrim I was compelled to disobay and actually attempt to &#8220;Role [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://vanlandw.com/images/riddickvutha.jpg"><img class="alignnone" src="http://vanlandw.com/images/riddickvutha2.jpg" alt="" width="400" height="376" /></a></p>
<p>Let me introduce everyone to Riddick Vutha. He&#8217;s of <a href="http://elderscrolls.wikia.com/wiki/Redguard">Redguard</a> descent, apparently <a href="http://elderscrolls.wikia.com/wiki/Dragonborn">Dragonborn</a>, and a former prisoner and now refugee for border crossing.</p>
<p>Historically when a RPG gives the choice of character creation I normally create a  pale white bald guy slightly modeled to my <a href="http://matrix.wikia.com/wiki/Residual_self_image">residual self image</a>. For <a href="http://en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim">Skyrim</a> I was <a href="http://wylfing.net/essays/matrix_reloaded.html#disobey">compelled to disobay</a> and actually attempt to &#8220;<a href="http://en.wikipedia.org/wiki/Role-playing">Role Play</a>&#8220;.</p>
<p>In some ways Riddick is modeled after myself but in the face clearly he&#8217;s a medieval <a href="http://how-i-met-your-mother.wikia.com/wiki/The_Five_Doppelgangers">doppelganger</a> of <a href="https://www.google.com/search?q=the+rock&amp;hl=en&amp;safe=off&amp;prmd=imvnsu&amp;source=lnms&amp;tbm=isch&amp;ei=y-kaT8fQJ4HdgQfHiIjyCw&amp;sa=X&amp;oi=mode_link&amp;ct=mode&amp;cd=2&amp;ved=0CBcQ_AUoAQ&amp;biw=1228&amp;bih=644">The Rock</a>.</p>
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		<title>Burgettai</title>
		<link>http://vanlandw.com/archives/1223</link>
		<comments>http://vanlandw.com/archives/1223#comments</comments>
		<pubDate>Mon, 02 Jan 2012 12:17:32 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=1223</guid>
		<description><![CDATA[Nothing more needs to be said about this.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://vanlandw.com/images/burgettai.png" alt="" width="164" height="43" /></p>
<p>Nothing more needs to be said about this.</p>
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		<title>Plight of the Protagonist &#8211; Deus Ex: Human Revolution &#8211; 2011</title>
		<link>http://vanlandw.com/archives/907</link>
		<comments>http://vanlandw.com/archives/907#comments</comments>
		<pubDate>Sun, 01 Jan 2012 04:59:14 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=907</guid>
		<description><![CDATA[Quote of the Year: "Women never fail to underestimate men" In any story we all gravitate towards the Plight of the Protagonist. In the first season of  24 we spent a single day following Jack Bauer though one of the best theoretical &#8220;what would I have done if I was him?&#8221; situations. With Red Dead [...]]]></description>
			<content:encoded><![CDATA[<div class="mceTemp" style="text-align: center;">
<dl class="wp-caption alignnone" style="width: 560px;">
<dt class="wp-caption-dt"><a href="http://www.deusex.com/?func=square_images/download&amp;IMAGE_ID=84&amp;size=xlarge"><img src="http://vanlandw.com/images/jensen.jpg" alt="" width="550" height="344" /></a></dt>
</dl>
<pre class="wp-caption-dd">Quote of the Year: "Women never fail to underestimate men"</pre>
</div>
<p>In any story we all gravitate towards the Plight of the Protagonist. In the first season of  <a href="http://en.wikipedia.org/wiki/24_(TV_series)">24</a> we spent a single day following <a href="http://en.wikipedia.org/wiki/Jack_Bauer">Jack Bauer</a> though one of the best theoretical &#8220;what would I have done if I was him?&#8221; situations. With <a href="http://en.wikipedia.org/wiki/Red_Dead_Redemption">Red Dead Redemption</a> we took a ride with <a href="http://reddead.wikia.com/wiki/John_Marston">John Marston</a>, a man with no choice but to go forward on hopes to have returned the only thing that matters to him. In the novel <a href="http://en.wikipedia.org/wiki/The_Stranger_(novel)">The Stranger</a> by Albert Camus the lead is Meursault, a man so ernest and disconnected with everything we needed to finish the tale if just to know if he ever feels anything for anybody other then his own internal monologue.  All these characters have something about them, something that makes us want to experience their tales.</p>
<p>Above is promotional artwork of <a href="http://deusex.wikia.com/wiki/Adam_Jensen">Adam Jensen</a> the player character in <a href="http://deusex.wikia.com/wiki/Deus_Ex:_Human_Revolution">Deus Ex: Human Revolution</a>. Jensen a man given great power and influence and Deus Ex is about what he does with that power. In every interaction and combat scenario he pull the strings. He can drive men to suicide or with a little reasoning alter their fate. He can walk into an industrial park guns blazing cutting down anybody that moves, or he can tip toe in the shadows and avoid conflict. The future world of Deus Ex is his to mold. An outsider would look at that picture and see some mechanical man drinking and having a smoke. I see a man with a large weight on his shoulders and having a brief moment solace and contemplation.</p>
<p>In the start I didn&#8217;t feel much for Jensen. Before becoming <a href="http://deusex.wikia.com/wiki/Augmentation">augmented</a> he&#8217;s just a smokers voice who&#8217;s way too comfortable around his ex-girlfriend. His backstory is filled with hardship so he&#8217;s a man who never had it easy. After getting his ass kicked to the brink of death he becomes an over-augmented strongman for his <a href="http://deusex.wikia.com/wiki/David_Sarif">professional superior</a>. When the world opens up is when the game shines and the choices that need to be made slowly are revealed. By the end, the future world altering choice to some could look arbitrary but personally was cause for pause. Some might not like the way the ending is presented but from the eyes of Jensen it was a choice we made together.</p>
<p>By the end this was the first game in a long time I was sad reached it&#8217;s crescendo. Deus Ex: Human Revolution is made by adults for adults. Humor is supressed and the combat and stealth elements are not for the light of heart. This is another one of those games that <a href="http://vanlandw.com/archives/365">I adored but it&#8217;s not for everybody</a>. Much of the action is trial and error and playing on a Xbox 360 it felt at times I was looking at loading screens more then doing anything interesting (Note: Part of this is my own fault playing on &#8220;Hard&#8221;). The <a href="http://www.youtube.com/watch?v=He09JaBVZdE">storytelling at times can be strange</a>. Much of this game is what you make of it, maybe that is why I liked it so much? For a single player experience DE:HR did more of <a href="https://twitter.com/#!/Harvey1966/status/150319451416444930">what I like about video games</a> more then any other I can think of in years.</p>
<p><strong>Note:</strong> This post was written back in September but was reworked slightly since then. Note the time of posting and one can see why it was pulled back.</p>
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		<item>
		<title>Never Forget&#8230;</title>
		<link>http://vanlandw.com/archives/1168</link>
		<comments>http://vanlandw.com/archives/1168#comments</comments>
		<pubDate>Fri, 16 Dec 2011 17:37:11 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

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		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://vanlandw.com/images/oldsnake.png" alt="" width="525" height="296" /></p>
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		<item>
		<title>Beacons</title>
		<link>http://vanlandw.com/archives/1119</link>
		<comments>http://vanlandw.com/archives/1119#comments</comments>
		<pubDate>Wed, 07 Dec 2011 01:39:24 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=1119</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://vanlandw.com/images/beacons.png" alt="" width="273" height="120" /></p>
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		<item>
		<title>Ef you Call of Duty: Modern Warfare 2</title>
		<link>http://vanlandw.com/archives/1000</link>
		<comments>http://vanlandw.com/archives/1000#comments</comments>
		<pubDate>Sat, 05 Nov 2011 14:54:45 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=1000</guid>
		<description><![CDATA[Who&#8217;s the man?]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://vanlandw.com/images/efyoumw2.jpg" alt="" width="550" height="282" /></p>
<p>Who&#8217;s the man?</p>
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		<title>I Gotta Zombie Army &#8211; Dead Island &#8211; 2011</title>
		<link>http://vanlandw.com/archives/924</link>
		<comments>http://vanlandw.com/archives/924#comments</comments>
		<pubDate>Wed, 02 Nov 2011 15:48:07 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=924</guid>
		<description><![CDATA[Not much of a review but a few things I wanted to note for people interested in checking out Dead Island. First, it&#8217;s a must to make sure to play using the &#8220;Fight Type&#8221; Analog and this can be changed in the settings. Dead Island&#8217;s melee combat is fantastic and really the combat as a whole [...]]]></description>
			<content:encoded><![CDATA[<p>Not much of a <em>review</em> but a few things I wanted to note for people interested in checking out <a href="en.wikipedia.org/wiki/Dead_Island">Dead Island</a>. First, it&#8217;s a must to make sure to play using the <a href="http://www.ign.com/wikis/dead-island/Analog_vs_Digital_Fighting">&#8220;Fight Type&#8221; Analog</a> and this can be changed in the settings. Dead Island&#8217;s melee combat is fantastic and really the combat as a whole is rather satisfying and visceral. This is all amplified by changing this setting away from the default.</p>
<p>Also, I would highly suggest taking a little time and view the <a href="www.giantbomb.com/quick-look-dead-island/17-4837/">Giant Bomb Quick Look</a> on the game before a purchase. It gives a rundown of how weapons and quests work and shows how differently the game came out in comparison to that trailer that everybody knows. Fallout 3/Borderlands/Left 4 Dead/Condemned are the best mash-up comparisons I can come up with.</p>
<p>Speaking of the trailer, the game tries it&#8217;s best to live up to that <a href="http://www.youtube.com/watch?v=lZqrG1bdGtg">announcement trailer</a> everyone fell in love with but never has the same heart shown with the family in the hotel. There is so much to love with Dead Island but it does ultimately as the game progresses falls flat. The NPC are helpless task givers, the player characters are stereotypical and unsympathetic and the quests are hardly ever more then the escort, kill, or fetch  variety. There are a few quality quests but most are just contextual tasks to give you something to while you kill things (<a href="http://vanlandw.com/archives/585">as in most games</a>). Throughout the game it <em>tries</em> to make you care with zombie horror sob stories and telling you what your doing is so important but it&#8217;s just not handled well. No <a href="http://www.youtube.com/watch?v=uIMRCiy6LMo">gravitas</a> so to speak. This game cries for a character creator rather then having to play as the canned characters.</p>
<p>This game is built to be played co-op and I think almost best playing with strangers in how it relates to the narrative. To get a few quick achievements I popped into a random game with a new character and it was rather fun albeit strange. Not as smooth of a co-op experience as as the best in class. The enemies level with you and there are no difficulty settings or modifiers so even playing solo the game never felt overwhelming. With four people this game could be a cakewalk. Quests are handled Borderlands style.</p>
<p>Dead Island ends up a flawed masterpiece and worth checking out especially the resort chapters though a rental. A sequel with more heart could be powerful.</p>
<p>Personal Statistics: Completed on the Xbox 360 using the &#8220;Sam B&#8221; character playing &#8220;Single Player&#8221;.</p>
<p>Overall time played: 32h 46m 09s<br />
Quests completed: 125<br />
Explored zones: 97%<br />
Distance traveled: 180.79</p>
<p>Challenges: 42%<br />
Achievements: 72%</p>
<p>Items modified: 35<br />
Medkits used: 49</p>
<p>Food consumed: 897<br />
Co-players healed: 0<br />
Co-players revived: 0<br />
Deaths: 112</p>
<p>Weapon Type All<br />
Walkers killed: 1956<br />
Infected killed: 529<br />
Humans killed: 277<br />
Floaters killed: 19<br />
Butchers killed: 8<br />
Suiciders killed: 57<br />
Rams killed: 14</p>
<p>The largest take away from this game will be the fantastic <a href="http://www.youtube.com/watch?v=YA32ABtHu2Y">&#8220;Who Do you Voodoo</a>&#8221; intro song everybody should check out and download. Long when I&#8217;ve forgotten this game I&#8217;ll still be bumpin the song.</p>
<blockquote><p>HIDE YOUR KIDS GRAB YOUR WIFE BETTER GET OUTTA SIGHT WHO DO YOU VOODOO BITCH</p></blockquote>
<p><strong>LETS GO</strong></p>
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		<title>Ef You Call of Duty 4</title>
		<link>http://vanlandw.com/archives/898</link>
		<comments>http://vanlandw.com/archives/898#comments</comments>
		<pubDate>Sat, 20 Aug 2011 15:27:29 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=898</guid>
		<description><![CDATA[Enough said&#8230; &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://vanlandw.com/images/cod1000.png" alt="" width="533" height="133" /></p>
<p>Enough said&#8230;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>PlatinumMadness – Vanquish &#8211; 2010</title>
		<link>http://vanlandw.com/archives/878</link>
		<comments>http://vanlandw.com/archives/878#comments</comments>
		<pubDate>Wed, 29 Jun 2011 02:39:57 +0000</pubDate>
		<dc:creator>vanlandw</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://vanlandw.com/?p=878</guid>
		<description><![CDATA[“Nothing like a smoke to remember you’re alive”. - Sam Gideon DARPA After dodging death for the trillionth time player character Sam Gideon states this gospel hanging by a thread one handed prior to lighting a cigarette. For potential players that quote sums everything thematically about Vanquish. Battle.Defeat.Mastery Vanquish technically has a plot but it’s [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>“Nothing like a smoke to remember you’re alive”.<br />
- Sam Gideon DARPA</p></blockquote>
<p>After dodging death for the trillionth time player character <a href="http://imageshack.us/photo/my-images/205/samgideonlikeaboss.jpg/sr=1">Sam Gideon</a> states this gospel hanging by a thread one handed prior to lighting a cigarette. For potential players that quote sums everything thematically about <a href="http://en.wikipedia.org/wiki/Vanquish">Vanquish</a>.</p>
<p><img class="alignnone" src="http://vanlandw.com/images/vanquish.jpg" alt="" width="437" height="169" /></p>
<p>Battle.Defeat.Mastery</p>
<p>Vanquish technically has a <a href="http://en.wikipedia.org/wiki/Vanquish_(video_game)#Plot">plot</a> but it’s entirely recommended to be ignored. The game plays as a love letter to <a href="http://en.wikipedia.org/wiki/Gears_of_War#Gameplay">Gears of War</a> showing it’s possible to take that type of game and do something different. Everything about Vanquish is <a href="http://www.popmatters.com/pm/post/142249-vanquish/">Seriously Absurd</a> but also Seriously Fun.</p>
<p>In comparison to <a href="http://vanlandw.com/archives/642">Bayonetta</a> (<a href="http://en.wikipedia.org/wiki/Platinum_Games">PlatinumGames</a> last title) don’t worry about playing this one with friends around. Vanquish is more popcorn movie then  PG-13 soft-core porn. Vanquish is full of parody, self-seriousness, and meta jokes making everything easy to digest but still keeping the <a href="http://www.japanese-symbols.org/japanese-symbol-for-madness">Japanese Madness</a>.</p>
<p>One area where Vanquish makes a clear improvement over Bayonetta is with statistic tracking. The Final Results screen is a work of art. These stats are from my first playthough completed on “Hard” difficulty.</p>
<p>Space Score: 8640<br />
Total Score: 146590<br />
Mission Time: 8:52:00<br />
Cover Usage: 22.13%<br />
Distance Traveled: 65303<br />
Munitions Fired: 69428<br />
Deaths: 143<br />
Confirmed Friendlies KIA: 472<br />
Wounded Friendlies Assisted:26<br />
Confirmed Kills: 1081<br />
Pangloss Statues Destroyed: 16<br />
Developers Destroyed: 75</p>
<p>On the leaderboards as of Tuesday, June 28, 2011 on the Hard difficulty my total score ranked 12,068 out of 16,094 people. The highest score shown is 694230 and the lowest score was -112520. 84 people have finished the God Hard mode, the games highest difficulty.</p>
<p>As the player you fight enemies, kick their ass, all the while maximizing and honing your abilities. Never has a game better named itself based on its definition origin. With no multiplayer this would be a hard pickup to stomach for $60 but Toys R’ Us and Gamestop set MSRP at $20 so Vanquish is a great weekend pickup.</p>
<p>UPDATE: So after work today I ended up finishing Vanquish again. Was mostly planning on picking up a few simple achievements before dinner but decided to try and get the <a href="http://www.trueachievements.com/a68339/living-legend-achievement.htm">Living Legend Achievement</a>. It&#8217;s a piece of cake to earn with a trick but still a blast to get playing on Casual. Ended up skipping all the cut scenes, put on some podcasts on my iPod and blew though the game real quick.</p>
<p>Space Score: 10240<br />
Total Score: 428240<br />
Mission Time: 3:27:03<br />
Cover Usage: 9.86%<br />
Distance Traveled: 31995<br />
Munitions Fired: 26445<br />
Deaths: 0<br />
Confirmed Friendlies KIA: 403<br />
Wounded Friendlies Assisted:20<br />
Confirmed Kills: 1222<br />
Pangloss Statues Destroyed: 27<br />
Developers Destroyed: 78</p>
<p>On the leaderboards for Casual I rank as of Wednesday, June 29, 2011  50th  of 25,230. Highest score was 641590, lowest score was -231410. I love that you can finish this game with a negative score. Watching the credits a second time I caught that apparently <a href="http://www.imdb.com/name/nm0553468/">Capt Aceveda</a> was a voice actor in Vanquish.</p>
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