Mar 16, 2012
WHAT YOU CAN’T SEE WON’T HURT YOU…IT’LL KILL YOU! #tweetsfromvanlandw2012
I like beer. I like it a lot. This is a blog about drinking a different beer everyday for a year. Pretty simple. Enjoy!
Flo started a drinking beer blog that makes me want to drink beer. As of today only 361 more beers to go! Hurry up and post something about Bud Light Platinum and Big Flats.
About two thirds of the adults in the United States are obese or overweight. The obesity rate among preschoolers has doubled in the past 30 years. The rate among children aged 6 to 11 has tripled. And by some odd coincidence, the annual cost of the nation’s obesity epidemic—about $168 billion, as calculated by researchers at Emory University—is the same as the amount of money Americans spent on fast food in 2011.
The full afterword for the 2012 edition of Fast-Food Nation.
“When we finish a game, we finish it many months before it actually hits the shelves and the team goes on to work on something else that in those intervening months represent millions of dollars of development time, which either goes toward the next game that you might not see for several years or a different game that they might go to work on like Dragon Age or the Old Republic.”
See: Mass Effect designer defends day one DLC. The way I look at DLC is either a tip to the developer for making something I want to continue and show support or if word of mouth is strong (case in point From Ashes). Most games hardly do you really see cases where you buy the main game and not really getting a “full” product. Sometimes DLC can be gross but I don’t think the market supports OVERLY gross content.
We estimate that Blonde (which launched Jan ’12) already represents a considerable portion of drip coffee orders in the SBUX retail stores (~25-30% per checks), with a likely net positive impact on traffic.
This is good to hear. I’ve found to prefer the Blonde to the Pike and I’m glad it’s selling because I don’t want it to go away.
Fox wanted a budget around $30 million, while the filmmakers wanted $45 million to $60 million. Fox’s idea was always to make the film at a cost, and reward in the upside.
Not shocked Fox wants to make this on the cheap. What I’ve always thought they should do is a short mini-series HBO style (Mildred Pierce, John Adams), show it broadcast, then put out an extended DVD. Skip the theaters. Couldn’t imagine Redemption didn’t do well for them. If 24 is still a discussion point almost two years since it’s end I’m sure there is enough people that would buy DVD’s with the right cast attached.
CBS Interactive has acquired Giant Bomb, the video game site started three years after its founders left (or were fired from) the media company’s subsidiary GameSpot over controversial circumstances.
Strange to say the least. GB for years has been really the only gaming site worth a damn and their podcast is fantastic. Hopefully that doesn’t change for the worse but I feel confident it won’t.
These are all the major ones. Do not attempt any of them unless you have professional experience with (a) sleeping and (b) being some kind of a cat.